C101 Java Sex Game 2 [best] [LATEST]
public String getAffectionLevel(String npcId) { int val = affection.getOrDefault(npcId, 0); if (val >= 80) return "Love"; if (val >= 50) return "Crush"; if (val >= 20) return "Friendly"; return "Neutral"; }
Use a branching logic structure where player responses yield different point values. In Java, this can be implemented using a Node based system where each DialogueNode contains the NPC's text and a list of possible Response objects. Each response then links to the next node and modifies the relationship variables. 2. The Gift-Giving Mechanic C101 Java Sex Game 2
// Example: Giving a book to a scholar NPC relMgr.modifyAffection("Sophia", gift.isPreferred("Sophia", "book") ? 15 : 2); public String getAffectionLevel(String npcId) { int val =
An Enum (e.g., STRANGER, FRIEND, CRUSH, PARTNER) to trigger different dialogue sets. if (val >