Euclidea 2.8 Solution Hot!
: Pick an arbitrary point on the circle's circumference (other than the target point) and draw a circle passing through the target point.
In Euclidea, a "Line" tool and a "Circle" tool count as elementary moves. The 3E solution is the standard for this level. Common Pitfalls euclidea 2.8 solution
This is the (using straight lines and circles, counting each drawn object as one "L" move). This is also the method most players discover. : Pick an arbitrary point on the circle's
The solution above uses only 3 moves (two circles and one line), which is the optimal "Line" count. which introduces the perpendicular tool
: Compared to earlier levels like 2.7 Erect a Perpendicular , which introduces the perpendicular tool, 2.8 forces you to apply these tools more creatively to meet strict move limits.




