-vc--ntsc--snes- Super Mario All-stars.wad [upd] -

Posted on September 25, 2015

-vc--ntsc--snes- Super Mario All-stars.wad [upd] -

For anyone building a retro gaming library on original hardware, this specific WAD file represents the absolute best way to play the first four Mario games on a television set. It bridges three generations of Nintendo hardware (SNES, Wii, and via backward compatibility, Wii U).

| Segment | Meaning | | :--- | :--- | | | Virtual Console – Nintendo's service for re-releasing classic games on the Wii (and later 3DS/Wii U). | | NTSC | Video Region – NTSC refers to the 60Hz standard used in North America & Japan. This file is likely intended for USA/JP consoles. (PAL would be 50Hz for Europe). | | Snes | Original Platform – This is a port of the Super Nintendo Entertainment System version of Super Mario All-Stars . | | Super Mario All-Stars | Game Title – A compilation of Super Mario Bros. 1, 2, 3, and Lost Levels with enhanced 16-bit graphics and music. | | .wad | File Extension – This is the container format used by the Nintendo Wii for Channels (games/apps installed directly to the Wii Menu). | -VC--NTSC--Snes- Super Mario All-Stars.wad

Specifies the video standard (National Television System Committee) used primarily in North America and Japan. For anyone building a retro gaming library on