N64 Mortal Kombat 4

Общий форум => Аудио/Видео => Тема начата: Rostik от 27 марта 2008, 21:48:47



Название: AciD Jazzz
Отправлено: Rostik от 27 марта 2008, 21:48:47
Отзовитесь любители етого стиля...." Современная електроника с ярким звучанием трубы"...... Кто может поделится mp3 ?!


Название: AciD Jazzz
Отправлено: milesdavis от 28 марта 2008, 12:25:16
Touch & Go, Till Bronner, поздние альбомы Дэвиса... во всех smooth-jazz'овых группах как правило есть композиции с трубой.


Название: AciD Jazzz
Отправлено: BoSy от 28 марта 2008, 12:34:23

N64 Mortal Kombat 4

In the pantheon of fighting games, few releases are as misunderstood—or as historically pivotal—as Mortal Kombat 4 for the Nintendo 64. Released in 1998 (and arriving on N64 in early 1999), this title represented a seismic shift for the franchise. It was the first Mortal Kombat to leave behind the pre-rendered digitized actors of the 90s in favor of full 3D polygonal models. It was also the first mainline entry to appear on a Nintendo console since the SNES days, skipping the Virtual Boy entirely.

Where the N64 version arguably surpassed its competitors was in exclusive content. In an era before DLC, platform-exclusive features were a major selling point. The N64 cartridge contained two secret characters unavailable elsewhere: the fire-breathing dinosaur Goro and the series’ original big bad, Shang Tsung. Unlocking Goro, with his four-armed grappling and devastating punch, was a childhood rite of passage for many N64 owners. This addition felt like a consolation prize for the missing FMVs, and in many ways, it worked. The promise of controlling a classic boss injected a unique replayability that the more “complete” PlayStation version lacked. Furthermore, the N64’s controller, with its six-button layout and analog stick, offered a different tactile relationship to the game. The stick was notoriously loose for precise diagonal inputs (essential for Raiden’s “Torpedo” or Reiko’s throws), but the C-buttons served as a reliable substitute for the arcade’s dedicated high-punch and high-kick buttons, appealing to players who favored arcade-accurate hand positioning. n64 mortal kombat 4

noted it as the "best fighting game for Nintendo 64" at the time, featuring dynamic lighting and animated stage elements Audio Constraints : Due to cartridge storage limits, the audio is largely In the pantheon of fighting games, few releases

: Despite the 3D graphics, the fighting remains strictly on a It was also the first mainline entry to

However, the game's awkward controls and lack of depth in its AI hold it back from being a truly great game. Additionally, the game's violent content and association with the Rumble Pak accessory have become somewhat infamous in retro gaming circles.



Название: AciD Jazzz
Отправлено: Rostik от 28 марта 2008, 18:16:13
Bosy большое спасибо !!!


Название: AciD Jazzz
Отправлено: BoSy от 28 марта 2008, 19:12:04
bitte :)  ещё на этой страничке бывает кое.что интересное http://tags.nnm.ru/acid+jazz