Happy scripting, and may your server never crash!
-- Repeating timer every 1 second local repeat_timer = timer.new(1000, function() send_client_message_to_all(0xFFFF00FF, "Tick") end, true) -- true for repeat lua script samp
function is_admin(playerid, required_level) return (admins[playerid] or 0) >= required_level end Happy scripting, and may your server never crash
Here's an example Lua script that demonstrates how to create a simple game mode: required_level) return (admins[playerid] or 0) >
Start your server. If everything works, you’ll see a line like [Lua] Loaded main.lua in the console.
While server-side Lua is powerful, client-side Lua scripts (often used by players) can modify the game’s local behavior—adding a speedometer, custom radio, or graphical radar.