: The villain is motivated by personal survival and the defense of their base, rather than pure malice.
Prototype 30p2 represents a mid-to-late pre-alpha stage in the game's lifecycle. It followed earlier builds that established the core movement and restraint systems. Bound Town Project -Prototype30p2- -Ryuu01-
The game features deep mechanical systems for different poses, such as switching from kneeling to sitting or laying down while bound, each with unique directional movement inputs. : The villain is motivated by personal survival
"Try it and find out."