Save Editor - Unity
To prevent players from easily editing their stats (or to save space), developers often serialize data into binary format. These files look like gibberish when opened in a standard text editor.
public class SaveDebugger : MonoBehaviour Unity Save Editor
: If you prefer not to write a system from scratch, Easy Save is a popular, well-supported asset that handles complex data without requiring extensive coding [21, 29]. 2. Building a Custom Runtime Save System To build your own system, you generally follow these steps: To prevent players from easily editing their stats
: Drag a modified GameObject into your Project window during Play Mode to create a Prefab that retains those changes [2]. Easy Save is a popular
: Saves modifications to the current Hierarchy (GameObjects, positions, parameters). Use Ctrl/Cmd + S [6].