Daily Life With A Jk In The Janitor-s Room →
The relationship is transactional but profound.
Then, the JK arrives.
it follows the daily interactions between a middle-aged school janitor and a high school student named Arisa Futaba who begins skipping class to hang out in his room Gameplay Mechanics The game is a compact, monochrome-style simulator built in RPG Maker MV Time Management : Gameplay is divided into different periods of the day. Relationship Building Daily Life with a JK in the Janitor-s Room
The daily life begins not with a conversation, but with a routine. The protagonist (perhaps a fellow student accused of delinquency, or a young, tired teacher) enters first. They open the small window. They wipe the dust off the workbench. They turn on the single bare lightbulb. The relationship is transactional but profound
