If near an enemy or monitor, his primary ability functioned as a homing attack, a staple of modern Sonic gameplay that was relatively rare in the 2.1 era of SRB2. Legacy and Versions
Do not try to load SRB2 2.1 Shadow WADs in SRB2 2.2. The player physics engine (the "movement.c" rewrite) will cause the character to freeze, fly into space, or crash the game. srb2 2.1 shadow
Several community-made Shadow WADs existed, but the most prominent one was often simply called (or variants like shadow21.wad ), designed specifically for 2.1.x. If near an enemy or monitor, his primary
While many players have moved to SRB2 2.2, the 2.1 version of Shadow is still remembered for its specific mechanical quirks: If near an enemy or monitor