Gepatch Compatibility List «PRO | SERIES»

Disclaimer: Gepatch and its compatibility lists are third-party community tools, not officially endorsed by VRChat or Unity. Use at your own risk.

By understanding and properly maintaining your , you unlock the full potential of automated asset patching—whether you’re optimizing for Quest, fixing broken import conversions, or mass-updating materials in a giant world project. Keep your list clean, test thoroughly, and contribute back when you can. gepatch compatibility list

GePatch Compatibility List is a community-driven database that tracks which PSP games can successfully run at native PS Vita resolution (960x544) using the GePatch plugin Keep your list clean, test thoroughly, and contribute

The compatibility list isn’t just a suggestion—it’s a safety mechanism. Without it, Gepatch might attempt to patch unsupported shaders, resulting in: Ensure the target shader is imported (e

The target shader may not exist in your project. Ensure the target shader is imported (e.g., VRChat SDK’s Mobile shaders).

"Force high memory layout" in the Adrenaline Recovery Menu for the plugin to function. Use PerGame Plugin: