Whether you are revisiting the basement for the nostalgia or playing for the first time, v1.1.3 offers a high-stakes challenge where your own cleverness is your only weapon. Hello Neighbor V1.1.3 CODEX - Facebook
The v1.1.3 update brought several quality-of-life improvements and technical fixes to the base game:
| Feature | Hello Neighbor v1.1.3 CODEX | Hello Neighbor v1.8 (Current) | | :--- | :--- | :--- | | | Very High (No cooldown) | Moderate (Cooldown added) | | Objective Markers | None | Optional (UI Helper) | | Physics Stability | Loose (Fun for stacking) | Tight (Less glitchy) | | Mod Support | Excellent (Pre-modern patch) | Limited (Encrypted assets) | | Bug Fixes | Fewer (Original bugs present) | Many (Polished experience) | | Performance | Good on older hardware | Requires DX11/12 GPU |
The game is divided into Acts (Act 1, Act 2, Act 3). In the base release, progression-breaking bugs were common—sometimes a required key wouldn't spawn, or a cutscene wouldn't trigger, forcing a player to restart the entire game. v1.1.3 included safeguards against these soft-locks, ensuring that the narrative flow of the game remained intact from start to finish.
This patch reworked several level assets and improved the grass shader . It also added more nuanced animations for both the player character and the Neighbor, particularly in the intro to Act 3 and various dream sequences.
Whether you are revisiting the basement for the nostalgia or playing for the first time, v1.1.3 offers a high-stakes challenge where your own cleverness is your only weapon. Hello Neighbor V1.1.3 CODEX - Facebook
The v1.1.3 update brought several quality-of-life improvements and technical fixes to the base game: Hello Neighbor v1.1.3 CODEX
| Feature | Hello Neighbor v1.1.3 CODEX | Hello Neighbor v1.8 (Current) | | :--- | :--- | :--- | | | Very High (No cooldown) | Moderate (Cooldown added) | | Objective Markers | None | Optional (UI Helper) | | Physics Stability | Loose (Fun for stacking) | Tight (Less glitchy) | | Mod Support | Excellent (Pre-modern patch) | Limited (Encrypted assets) | | Bug Fixes | Fewer (Original bugs present) | Many (Polished experience) | | Performance | Good on older hardware | Requires DX11/12 GPU | Whether you are revisiting the basement for the
The game is divided into Acts (Act 1, Act 2, Act 3). In the base release, progression-breaking bugs were common—sometimes a required key wouldn't spawn, or a cutscene wouldn't trigger, forcing a player to restart the entire game. v1.1.3 included safeguards against these soft-locks, ensuring that the narrative flow of the game remained intact from start to finish. v1.1.3 included safeguards against these soft-locks
This patch reworked several level assets and improved the grass shader . It also added more nuanced animations for both the player character and the Neighbor, particularly in the intro to Act 3 and various dream sequences.