In fact, it might be more valuable now than it was in the 90s.
The interface was intuitive. The cursor changed shape to indicate interactive objects, and the logic puzzles followed a dream-logic that children could understand. If you needed to open a clam, you didn’t need a crowbar; you needed to find the thing the clam wanted. freddi fish
From a game design perspective, is a masterclass in "hand-holding without condescension." In fact, it might be more valuable now
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