: In the Layout options box, you can set "Shell Padding" and "Tile Padding" to ensure there is enough space between shells to prevent texture bleeding. RizomUV Integration

You used Layout with "Insert" not "Distribute," or you packed shells that were not separate. Fix: Go to Polygons > Unfold then Optimize before packing. Use Modify > Cleanup to find lamina faces.

Maya provides a tiered toolkit for UV packing, ranging from the fully automatic to the meticulously manual. A typical professional workflow involves a combination of these methods.

By mastering Maya UV packing, you'll be able to optimize your texture workflow, reduce errors, and produce high-quality textures that bring your 3D creations to life. Happy packing!

For more technical walkthroughs, refer to the Autodesk Maya Help Documentation or specialized tutorials on platforms like Unity Learn for game-engine-specific packing.