Fe R15 Size Gui Script < Linux >

Rather than just changing the overall size, this feature allows you to independently adjust the following objects found inside an R15 character's Humanoid : BodyHeightScale : Makes the character taller or shorter.

local slider = script.Parent.Slider local remote = game.ReplicatedStorage.ScaleRemote FE R15 Size Gui Script

shrinkButton.MouseButton1Click:Connect(function() remoteEvent:FireServer("Shrink", 0.8) end) Rather than just changing the overall size, this

Changes the thickness or "depth" of the avatar. Components of the R15 Size GUI Get Character +--&gt

[Client UI] | v (Slider Value) [LocalScript] --> Sanitize --> Fire Remote | v [RemoteEvent] (ReplicatedStorage) | v (Player, ScaleValue) [Server Script] (Inside ServerScriptService) | +--> Validate (Bounds, Delta, Cooldown) +--> Get Character +--> Apply HipHeight +--> Apply BodyPart Scaling (using ScaleTo function) +--> Adjust WalkSpeed +--> Broadcast via Attribute: Player.SetAttribute("UserScale", scaleValue)