where you use a notebook or loose sheets to represent the different "phases" of the legendary Sans fight Core Materials A Small Notebook:
Sans always dodges for the first 20 turns. You must keep track of "Tiredness" points. Every time you [FIGHT], he gains 1 point. KR (Karmic Retribution): last breath sans fight simulator
Sans is barely standing. He is crying. The attacks slow down, but each hit does 30+ damage. where you use a notebook or loose sheets
The key word is simulator , not game . A simulator recreates a system; a game offers agency. These simulators offer the feeling of agency—the frantic click of the FIGHT button, the timing of the heart sprite’s movement—but the outcome is often predetermined. You will die. The question is simply how long your last breath lasts. KR (Karmic Retribution): Sans is barely standing
If you’ve spent any time in the Undertale fan community, you know that the "Genocide Route" was just the beginning. While the original battle against Sans is legendary for its difficulty, the fan-made takes that challenge and turns it up to eleven.