-2011- Learning Android Game: Programming Richard Rogers

At a time when the Android Market (now Google Play) was exploding, Rogers provided a practical, start-to-finish roadmap for creating low-budget 2D games that could actually sell. Instead of just theory, the book focused on a real project: the game Virgins Versus Vampires (V3) Key Learning Pillars

The chapters are structured to move from foundational theory to publishing: -2011- learning android game programming richard rogers