This is a common question. Mugen itself is freeware, and the engine is legal. However, the sprites, character names, and sound effects are owned by Toei Animation, Shueisha, and Bandai Namco.

For those unfamiliar with Mugen, it is a free, open-source fighting game engine created by Elecbyte. The engine allows users to create and customize their own fighting games using a variety of characters, stages, and gameplay mechanics. Mugen has become a staple in the fighting game community, with thousands of users creating and sharing their own content.

Ever wanted to see Beerus fight Ryu from Street Fighter? Or Super Broly against Wolverine? Because Mugen allows any character, many DBZ builds include guest fighters. This leads to hilariously unbalanced but wildly entertaining matches.

One of the standout features of the game is its attention to detail. The characters are meticulously designed to resemble their anime counterparts, with detailed sprites and animations. The stages are also carefully crafted to recreate iconic locations from the series, such as the Planet Namek landscape and the Hyperbolic Time Chamber.

As official Dragon Ball games become more microtransaction-heavy, the Mugen scene will only grow. It’s the ultimate expression of fan passion: a game where you can finally settle debates like “Can Ultra Ego Vegeta beat SSJ4 Gogeta?”