Steamapiregistercallresult -
So next time you write:
std::unordered_map<SteamAPICall_t, PendingUserInfoRequest> m_mapPendingRequests; steamapiregistercallresult
The SteamAPIRegisterCallResult value can be one of several possible outcomes. Here are some of the most common values: When making API calls to Steam, developers receive
Steam has two systems: (broadcast, e.g., GameOverlayActivated_t ) and Call Results (one-to-one, e.g., the response to RequestUserInformation ). Using STEAM_CALLBACK for a Call Result will compile but will never fire. Steam API call results are essential in determining
When making API calls to Steam, developers receive a response in the form of a call result. A call result is a numerical value that indicates the outcome of the API call. Call results can be thought of as a status code that provides information about the success or failure of the API call. Steam API call results are essential in determining the next course of action in a game or application.
. Instead of having one giant function that handles every possible event in your game, CCallResult