When Superman Returns: The Videogame launched alongside the film's DVD release in November 2006, many gamers expected it to follow the standard "cross-platform" trend of the era. However, Electronic Arts (EA) chose not to develop a Windows version, citing design complications and a focus on then-next-gen consoles like the Xbox 360.

The local game shop was out of stock, and the anticipation was becoming unbearable. Leo decided to look online to see if there were any other ways to experience the game he had been reading about in magazines for months.