One of the greatest features of the is the "discovery" system. The map starts foggy. As you explore, you find special locations that are not marked on the political map.
Additionally, include: Pictland (Scotland), Cilli Dara (interior Ireland), Frisia (Netherlands), Asturias (Spain), and Bretland (Wales). These have unique troop trees and serve as raiding targets or refuge.
Whether you choose to raid the undefended monasteries of Northumbria or trade wine from Frankia for furs in Norway, the map will tell a unique story every time. So hoist your sail, sharpen your sax, and set a course. The Viking Conquest map is waiting—and it is hungry.
A: Kerevick (Frankia). It is isolated from the Viking raids due to the English Channel acting as a buffer.
| Problem | Cause | Solution | | :--- | :--- | :--- | | | Bug in early VC versions | Update to the latest patch (2.054+). | | Lord stuck at sea | Pathfinding AI fails | Wait nearby for a few days; they may despawn/respawn. | | Can’t find quest village | Village names change between story/sandbox | Open party report (Notes) – it gives rough direction. | | Ship stuck in river | Some rivers are not navigable | Use “Back to Sea” option (right-click on party → Order to…). |
One of the greatest features of the is the "discovery" system. The map starts foggy. As you explore, you find special locations that are not marked on the political map.
Additionally, include: Pictland (Scotland), Cilli Dara (interior Ireland), Frisia (Netherlands), Asturias (Spain), and Bretland (Wales). These have unique troop trees and serve as raiding targets or refuge.
Whether you choose to raid the undefended monasteries of Northumbria or trade wine from Frankia for furs in Norway, the map will tell a unique story every time. So hoist your sail, sharpen your sax, and set a course. The Viking Conquest map is waiting—and it is hungry.
A: Kerevick (Frankia). It is isolated from the Viking raids due to the English Channel acting as a buffer.
| Problem | Cause | Solution | | :--- | :--- | :--- | | | Bug in early VC versions | Update to the latest patch (2.054+). | | Lord stuck at sea | Pathfinding AI fails | Wait nearby for a few days; they may despawn/respawn. | | Can’t find quest village | Village names change between story/sandbox | Open party report (Notes) – it gives rough direction. | | Ship stuck in river | Some rivers are not navigable | Use “Back to Sea” option (right-click on party → Order to…). |