Must-have for competitive design:

You have built your four pillars. Now, you must break them. Before you ship a single line of code, run a .

It sounds like you're looking for a guide on .

A standard GDD explains how the game works . A explains why the game is fair, deep, and repeatably skill-testing . It is used for:

If you can answer "Yes" to the following three questions, you have succeeded:

For each mode:

For each mechanic, note: