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Optical Flares Nuke 15 !full! -

: Requires at least 1 GB of RAM and a graphics card with OpenGL 2.0 support (512 MB+ VRAM). Workflow Tips

nuke.pluginAddPath(“/path/to/OpticalFlares”) optical flares nuke 15

Nuke 15’s move toward more modern hardware means that GPU acceleration is more important than ever. Optical Flares leverages the GPU to provide real-time feedback in the viewer. This allows artists to tweak the "shimmer" or "chromatic aberration" of a flare while watching it react to the footage instantly. : Requires at least 1 GB of RAM

Use a node to create a garbage mask for foreground objects. Connect that mask to the obscure input of Optical Flares. Now when an actor walks in front of the sun, she correctly blocks the flare. This is essential for realism. optical flares nuke 15

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