Your mission is to orchestrate a series of social assassinations, blackmail operations, and rumor-spreading campaigns to dismantle the existing power structures and place yourself at the apex.

To win, you must befriend two cliques while systematically destroying the other three. The Classic version allows you to wipe out a clique entirely, leaving their members as "Loners" who will follow anyone.

It is a game about the worst aspects of human nature—jealousy, manipulation, and ambition—disguised as a cartoony high school simulator. To play it is to accept that you are not the hero. You are the chaos agent.

Critics at the time of release (IGN: 8.5/10, TouchArcade: 5/5 stars) praised its depth. "School of Chaos Classic is Machiavelli’s The Prince as a high school comedy," wrote one reviewer.

The great crisis came on a Thursday. A transfer student from a strict, orderly school arrived. Her name was Perfect Patricia. She carried a ruler, a schedule, and a withering glare. She sat in the back and raised her hand. “This isn’t a school,” she said. “It’s a disaster.”

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