local Players = game:GetService("Players") local RunService = game:GetService("RunService")
-- OP Feature: Listen for newly added UGC training items Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(character) -- Wait for the character to load tools/accessories task.wait(2) local accessories = character:GetChildren() for _, obj in ipairs(accessories) do if obj:IsA("Accessory") or obj:IsA("Hat") then local handle = obj:FindFirstChild("Handle") if handle and handle:IsA("MeshPart") then generateAutoBubble(handle) end end end end) end) -FREE UGC- Train For UGC OP SCRIPT -AUTO BUBBLE...